Just over a year ago, I wrote an article describing how to create worlds that leave a lasting impact on those who spend time there (whether it be in play, reading, writing, etc.).
Omg! I have gone back and read your whole article now that I am done (not really) fizzing about worldbuild negatively. These tips are fire! 🔥
In particular, showing the world through in-game paraphernalia reminds me of Cyberpunk RED. I think that game delivered on that spectacularly. Must. Use. (I love making props!)
- signed avid solo player
P.S. I am new to the TTRPG scene (started playing solo in September and in groups in October), so I apologise sincerely if my comments are out of whack
Omg! I have gone back and read your whole article now that I am done (not really) fizzing about worldbuild negatively. These tips are fire! 🔥
In particular, showing the world through in-game paraphernalia reminds me of Cyberpunk RED. I think that game delivered on that spectacularly. Must. Use. (I love making props!)
- signed avid solo player
P.S. I am new to the TTRPG scene (started playing solo in September and in groups in October), so I apologise sincerely if my comments are out of whack
Not whack at all! Love your enthusiasm and I really want to hear more about props you've made!
Obssessed! First tip alone changed my setting so much! "NO OCEANS". Earth oceans processed into fresh water and displaced onto land masses.
I really love the first one.
What isn't there that you would expect to be is a great way to look at things.
This also made me think of an article I read last month that you might like if you want to check it out.
World Building an Obsessed World
https://pocgamer.com/archives/3607