[TABLE] d8 Crystal Spells
"O ye Blighted, walk the path of prismatic futures and etch your name among their facets." - Blight Walker Aramis
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What follows is a random rollable table for Ädamίr, created for paid subscribers of the Grinning Rat newsletter. Each week paid subscribers get random table of content for their games of Ädamίr or to steal wholecloth for their own games. Enjoy!
Crystal Magick is the youngest and strangest of all magicks, a foreign force born from the Blight left after the Visitor arrived in Ädamίr.
Unlike the native magicks woven through Ädamίr’s ancient rites and natural forces, Crystal Magick is an alien intruder — a crack in the world’s foundation, a glittering temptation from beyond.
These spells do not offer power freely. Every spell takes something from the caster, drawing them further into the Visitor’s domain.
Some learn these spells to wield them as tools. Others, drawn by whispers in the crystal, see them as an escape from the chaos of flesh and blood—a path toward something lasting, ordered, and utterly still.
1. Shudderglass Revelation
The caster embeds a shard of Blighted crystal into their flesh, creating a translucent lens through which they glimpse the world as the Visitor sees it: a still, timeless expanse. Briefly, hidden paths shimmer into view.
Yet once the spell ends, the shard remains.
"Look through crystal, and see the world as it shall be: fixed, flawless, and silent."
– Blight Walker Aramis
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